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archive brain design packaging prototype sludge

All boxed up [update]

Our brains have done a fair bit of milage recently with George travelling to LA for the Communicating the Museum conference and Charlie flying over to Belfast to talk at the Digital Tech, Young People & Heritage conference at Ulster Museum and also exhibiting at the British Museum’s 3D Imaging in Cultural Heritage conference.

In preparation we’ve spent a bit of time working on new packaging for what we refer to as the ‘starter box’ because it contains: the brain, an introductory print, and a mains plug; everything you need to get started! Previous versions have been bulky and wasted space which can make travelling with the box more challenging than it need be. We wrote exactly a year ago (gosh!) about our visit to MOO HQ where we worked on packaging ideas with their product design team and having now spent some time designing a new box we wanted to share a brief overview of our packaging evolution and developments:

Statues of Women in London – December 2015

December 2015: Early brain prototype combined with the statues of women around London set. We later decided to separate the brain into an independent starter box because the variation of possible 3D prints and postcards in the box is so great. This gives us more freedom now when packaging up each unique collection. 

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MOO Box – November 2016

November 2016: An experiment developed with Moo Ltd using their plotter machine and a square brain. This included a space for a set of NFC cards.

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February 2017: Starter box comprised of many laser cut layers of card. Solid but used an unnecessary amount of material, was heavy and there was a great deal of wasted space.

An object box made for the Jewish Museum London’s ‘Hearing History’ set

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Render of a foam insert design – July 2017

July 2017: Stacked foam insert, the brain sits above the starter introductory print and plug. We liked this foam design but for small quantities we’d need to laser cut and stack multiple layers which is both time consuming and costly.

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Development of a card insert – October 2017

October 2017: 

In this new design the brain sits above the insert, when you remove the brain the plug and print tucked away underneath are revealed.

We adapted the foam design to allow for the slightly bulkier Rasperry Pi plug. Doing this means we could easily change the plug type and send a starter box to almost anywhere in the world without the need for an adapter… it’s the small things that count!

The box is made out of three parts: the box itself (a), the insert (b) and the tray (c) glued to the underside of the insert. The real challenge was designing an insert that works with the many different plug adapters of the Raspberry Pi universal plug!

Raspberry Pi power adapter

The packaging is a great improvement on the older bulky and heavy box making it much better for sending in the post. Having travelled around with this new box however, we’re now thinking we can make it smaller still!

Hopefully this has been a brief but insightful overview for any packaging nerds out there!

C

Categories
3D design exhibition research workshop

Points of Contact: A new box with the London Borough of Camden

The Arts & Tourism team at the London Borough of Camden received funding from Arts Council England to deploy a Museum in a Box as the primary vehicle to engage young people in the Camden Arts Collection.

We made a box that contained eight works from the collection; a mixture of sculptural and two-dimensional pieces. The box travelled widely around Camden, and was part of 13 workshops across the borough, held at Swiss Cottage, Kentish Town, Queens Crescent and Kilburn Centre libraries, and the Great Ormond Street Hospital. The project culminated in Points of Contact: The Camden Art Collection Unboxed, an exhibition at the Swiss Cottage Library Gallery, open until 1st of July 2017.

Creating 3D from 2D
We were curious to try a sort of extrusion of some of the paintings in the box, and Tom worked to literally add a new dimension to works by Derek Jarman and others, to create a tactile version of each of the flat works.

Hands on, helpful user research
For us, a big part of the appeal of this partnership was the opportunity to conduct workshops with kids and their guardians in all the libraries we visited. We learned all sorts of things about putting the box in front of people who’d never seen it before, and faced a few teeth-clenching moments as the kids played with the 3D prints in unexpected ways (like making the Running Table try to pass through Barred Portal, which it turns out isn’t possible).

It was a pleasure to witness that first “what’s this magic thing?” look on people’s faces, and the general ease of use of the box. We also learned that the “cornucopia” display technique we’d used with more adults — where we spread lots of objects out and let people choose their own adventure — resulted in kids just wanting to try every object as quickly as possible to see what they’d say. In the later workshops, that led us to a more contemplative, steady demonstration, where we’d bring out one piece at a time, ask the kids about it, and then boop the object to see what happened.

We met lots of brilliant kids, but must give special mention to The Magnificent Balthazar, who we met at Swiss Cottage. He was very happy to sit with the objects and the box for well over an hour, and took the time to create his own rendition of each of the works in the box, all eight, and showed real artistic talent, even at just five years old! At one of the later workshops, run by artist Esther Springett, Angela & and her son, Lorenzo, came along, and enjoyed it so much they attended a second session. Angela even took the time to write a guest blog post on the Camden arts blog, where she reflected:

With 8 artists to choose from, Lorenzo chose the 3D printed ‘Cubes’ (Carl Heideken, 1973) and I have to say he totally surprised me with his creativity. After feeling the textures of the cubes and listening to an audio response to each object on special micro-chipped postcards, Lorenzo started to develop his own story about ’12 boxes 6 chances’. A 3D print definitely helped him to get a stronger connection with the piece.

It was brilliant to meet Angela and Lorenzo in person too, at the exhibition which opened in early May.

Exhibition!
This project was the first time that Museum in a Box ended up in an exhibition. It seemed a natural fit to exhibit all the prints, postcards and the box in the exhibition space. We created two versions to playback for visitors: the first was the “official” responses created by artists participating in the project, Esther, Ciara, and Jonathan. It was great fun to hear such creative responses coming out of the box when things were booped, instead of just a factual, wall-label-style rendition of information about each work.

The other set of postcards played responses made by the kids in each workshop. There were new stories and interpretations about each work, and, again, it was excellent fun to hear such creative takes on the art.

I must say, I did feel a bit strange about having the box locked down in an exhibition space, because it’s designed to be mobile, but once Charlie and I saw the superb installation Jonathan and Sophie had designed for the gallery space, my initial concerns disappeared quickly. Now we’re wondering how else a box might supplement a more traditional exhibition experience…

A Collaboration
We certainly didn’t complete this box in isolation, and it was a pleasure to collaborate with Sophie Rycroft and Samina Zahir from the Camden Arts team, Caroline Moore at the fabulous GOSH Arts, artist and gallery designer, Jonathan Miller, and last but not least, artist educators Esther Springett and Ciara Brennan, who surprised and delighted us mightily with their creativity and skill with kids.